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APWars
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Factions, Races and Units

Factions

The combat is divided into two factions: The Corporation and The Degenerate. The Corporation is composed by sophisticated and organized races that form an alliance. The Degenerate are a horde of powerful and reckless races that seek to dominate all other races.

Races

Each of these factions have three difference races, to be introduced as the game progresses. Whenever a faction loses a war, another allied race joins the game as reinforcements. Each race has its different units, divided in Tiers. Besides the Celebration Festival that will be enjoyed by everybody with wCourage, the faction that lost the war will receive a new allied race as reinforcements. From the Degenerate the reckless Undead will rise and for the Corporate, the elegant Elves will join APWars.

Humans

Barracks - Entry level units

Warrior (wWARRIOR)
Warrior (wWARRIOR)
    Strength: 2
    Defense: 4
Archer (wARCHER)
Archer (wARCHER)
    Strength: 5
    Defense: 1

Armory - Upgraded Units

Armoured Warrior (wARMOURED-WARRIOR)
Armoured Warrior (wARMOURED-WARRIOR)
    Strength: 15
    Defense: 15
Crossbow man (wCROSSBOWMAN)
Crossbow man (wCROSSBOWMAN)
    Strength: 25
    Defense: 5

Arcane Library - Units with magical powers

Wizard (wWIZARD)
Wizard (wWIZARD)
    Strength: 70
    Defense: 20
    Troop improvement factor of 0.1%.

Stables - Mounted units

Horse Man (wHORSEMAN)
Horse Man (wHORSEMAN)
    Strength: 150
    Defense: 50

Orcs

Barracks - Entry level units

Grunt (wGRUNT)
Grunt (wGRUNT)
    Strength: 2
    Defense: 4
Orc Archer (wORC-ARCHER)
Orc Archer (wORC-ARCHER)
    Strength: 5
    Defense: 1

Armory - Upgraded Units

Pike Orc (wPIKE-ORC)
Pike Orc (wPIKE-ORC)
    Strength: 25
    Defense: 5
Armoured Grunt (wARMOURED-GRUNT)
Armoured Grunt (wARMOURED-GRUNT)
    Strength: 15
    Defense: 15

Arcane Library - Units with magical powers

Shaman (wSHAMAN)
Shaman (wSHAMAN)
    Strength: 70
    Defense: 20
    Troop improvement factor of 0.1%.

Stables - Mounted units

Warg (wWARG)
Warg (wWARG)
    Strength: 150
    Defense: 50

Undead

Barracks - Entry level units

Skeleton Warrior (wSKELETON-WARRIOR)
Skeleton Warrior (wSKELETON-WARRIOR)
    Strength: 3
    Defense: 5
Hound (wHOUND)
Hound (wHOUND)
    Strength: 8
    Defense: 2

Armory - Upgraded Units

Undead Archer (wUNDEAD-ARCHER)
Undead Archer (wUNDEAD-ARCHER)
    Strength: 35
    Defense: 8
Undead PikeMan (wUNDEAD-PIKEMAN)
Undead PikeMan (wUNDEAD-PIKEMAN)
    Strength: 22
    Defense: 22

Arcane Library - Units with magical powers

wWITCH
Witch (wWITCH)
    Strength: 70
    Defense: 20
    Troop improvement factor of 0.1%.

Stables - Mounted units

wDEATHK-NIGHT
Death Knight (wDEATH-KNIGHT)
    Strength: 150
    Defense: 50
Every week a new tier of building that produces creatures will be released to farm. Every month a new war is scheduled to take place. People with their farmed creatures should place their troops into battle, to face one another. A Degen vs. Corporation battle begins. The power of the creatures from each team is summed, a bit of morale and luck is added with randomly generated numbers, and the battle begins. After a week of battle, the damage between the troops is computed and the winner is credited with a Legendary Relic in the form of an NFT. Causalities may occur, but the remaining troops from the winning team have the ability to fight the Forces of Extreme Darkness and win a big prize in the form of wGOLD.
Last modified 3mo ago